Case study · Partymaker Group
A complete events and ticketing app, from discovery to the door
Find a night out, buy the ticket, get scanned at the door. We built all three, plus the organizer admin behind them, on iOS, Android and web.
Live · iOS, Android, web
- Client
- Partymaker Group
- Sector
- Events & entertainment
- Delivery
- B2L. studio
- Platforms
- iOS · Android · web
- Languages
- SK · CZ · EN · DE
- In stores since
- August 2026

- Challenge
- The group sold through external ticketing portals, so it rented the checkout and the customer relationship with it.
- Built
- Guest apps on iOS, Android and web, the organizer admin behind them, and a check-in system for the door.
- Outcome
- Live in both stores since August 2026, in four languages, with a ticket that proves itself from its own signature.
Working with Elevon.io, we didn't just build an app, we built a complete ecosystem for nightlife. They understood our vision and turned it into reality through AI Native development.
The product
Three surfaces, one product
Guests discover and buy. Organizers publish and track. Door staff scan. Each surface is built for its own job and reads from the same catalog, so a ticket sold in the browser is the ticket scanned at the door.
Screens from the released app. Slovak interface, one of the four languages it ships in.

Filters across eleven event types1 of 7
Screens
How it fits together
One backend, five clients
A feature is built once and appears everywhere, because all five clients share the same data model and the same logic.
Core
Shared backend
One catalog, one ticket model, one set of rules
iOS app
App Store
Android app
Google Play
Web
partymaker.eu
Organizer admin
Events, promoters, venues
Door scanners
Parallel stations
How the ticket validates
Where the events come from
Covers, languages and accessibility
How it was delivered
Milestone by milestone
The platform was built in stages rather than one release. Each stage went into real use before the next one started, so the client kept control of scope and a pause never left a half-finished product.
- 01
App and admin base
The catalog, the app shell and the organizer admin.
- 02
Checkout and the digital ticket
Own checkout, card, Apple Pay and Google Pay, ticket in the wallet.
- 03
Personalization and check-in
The For you section, and the signed QR validated at the door.
- 04
Event aggregation
Three external sources normalized into one catalog.
- 05
Sales on the group's own account
The last dependency on an external portal removed.
Every milestone had to stand on its own in production. That is a harder brief than one big launch, and it is the reason nothing was ever half-built and unusable.
Where it stands today
Delivered and running
This is an ongoing engagement. Below is what is delivered and running today, without commercial figures.
- Public app in the App Store and on Google Play, iOS and Android
- Own sales channel on own platform, web at partymaker.eu, in four languages
- Event aggregation in production across three external sources, normalized into one catalog
- Tickets verifiable from the signature alone, hardware readers deployed on site
- A documented cover and listing design system, so new events need no design work
- Platform milestones delivered and accepted one at a time, each in use before the next began
Why it worked
Have a product worth building?
We scope it in milestones, so each one goes live and gets used before the next one starts.
